Wireframe to beauty render

I was asked at work recently to create some stills for an upcoming event. I wanted to show the transition from a finished rendering to wireframe using a simple blend between the two. While working on the renders I was trying to find a way to create an object ID pass from the "Render Passes"... Continue Reading →

Milk splash with wireframe

I accomplished this shot in Realflow 4 and composited it in Nuke. The sim is actually 3 separate simulations, one to get the shape of the body another to get the tendrils, and a third to get more individual particles flying out. The body and tendril sims were meshed together while I left the extra... Continue Reading →

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