Test run with Maya MASH

With the wife so busy lately putting together her website I've had some time to download Maya 2016 ext 2 and play with the new MASH system. I'm still very much in the learning stage so not a lot to say other than you should have a play with it, it's super powerful and a... Continue Reading →

particleToTube

Here's another script based off particleToCurve which extrudes a tube. This script will create a curve and then create a disk with one internal face. The nice thing about the disk being created with a nurbs circle lofted, is that when the construction history is left on you have the ability to add control vertices... Continue Reading →

ParticleToBubble

This video is speed ramped to show the process of laying in a surface emitter and demonstrating the use of the script. For now the script is looking for nParticle1 which is the default name Maya gives a nParticle, I'll fix this so that its any particle selected. Life got a little tied up with... Continue Reading →

Maya 2016 pro tip!

Here's a pro tip - well maybe not, but here's one that saved me a lot of time with an oddball situation setting up Maya 2016 on my workstation. Following the release of 2016 I was dreading the move to the new interface. In the last decade and a half most of Maya's new features... Continue Reading →

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