I started writing a post about the video tutorial below a few months back and it slowly started to grow into over five pages of text. I soon realized I had no interest in reading it myself, let alone anyone else, so for the sake of everyone's sanity I decided to go with a voice-over... Continue Reading →
This is an update to my previous post, Rocket Sims with Maya Fluids - work has been pretty busy lately and I needed a distraction from my current workload. What better way than taking an initial idea and pushing it a bit further. Since I had created a stylistic solution that was starting to feel... Continue Reading →
A simple animation of different viscous liquids being poured into a glass. It also allowed me to test the sub-surface scattering options in Maxwell render.
An old project that never got finished that I wanted to get around to. It was to be a five second end tag for a Mahu ad in New Zealand.