particleToTube

Here's another script based off particleToCurve which extrudes a tube. This script will create a curve and then create a disk with one internal face. The nice thing about the disk being created with a nurbs circle lofted, is that when the construction history is left on you have the ability to add control vertices... Continue Reading →

ParticleToBubble

This video is speed ramped to show the process of laying in a surface emitter and demonstrating the use of the script. For now the script is looking for nParticle1 which is the default name Maya gives a nParticle, I'll fix this so that its any particle selected. Life got a little tied up with... Continue Reading →

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