Volcanic Destruction

destructShots

An update from my Ka-plume post, I’m able to post stills from the Smithsonian project as the show has been put on hold for now. I was tasked with creating 13 animating smoke plumes in total, light, texture and render them, track shots in PFTrack for integration, animate, texture and light an SUV, roto live action plates and composite all of this in 5 weeks. The final touches to compositing, fire, including the final grade and particular effects, were created by my good friend Matt Eagle.

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